Wednesday, 20 January 2016

3D Project Progress Report

This turret is my first attempt at modelling the vehicle, using images of the fv4005 tank I replicated it as best I could. I added a metal sheet on the gun barrel to act as a make-shift gun mantlet, the tip of the barrel also has a sort of iron sight for when the optics were broken.
The floating piece in the background is a pipe for the fumes from the tank. At this stage I'm fairly happy with the shape of the base, I create a low poly version over the top using quad draw to use in the final in-game model.

3d Project

The brief for this project was similar to the last 3D project, but this time I wanted to create something of a bigger scale. I started looking at tanks and armoured vehicles, but after finding a shape I liked, I found that it would probably not take too long to create the actual shape. That is when I began to look at post-apocalyptic vehicles.
The armoured vehicle I decided to base my design on is the Patria AMV, I thought the shape was interesting and left room to bolt on rusty metal plates and supplies. For inspiration on the apocalyptic look I used mainly Mad Max and the Ork race from Warhammer 40,000.
After looking for some references, I decided that the base vehicle was not enough. I came up with a design that incorporated a tank turret and plow.
To better visualise the design I created a quick mock-up in Photoshop that included the elements I decided on. I plan on having three texture sheets; the turret, the hull and a combination of the plow, wheels and gun.