Thursday, 10 December 2015

Pulse Rifle in Unreal Engine 4

This is the final outcome, both my pulse rifle model and the crates inside Unreal Engine 4. I created a small room using the starter package assets within Unreal. I used a single spotlight to highlight the models using a lighting resolution of 512, I also edit the lighting to appear slightly colder to better represent the space setting of the Alien universe.



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