Continuing the group game project, we needed to start making terrain pieces for our environment. Since the game was based in a desert, we came up with a canyon for the player to fly through.
This first image is a wide shot of the canyon, fairly steep cliffs and a flourishing river below, the player would be directed through canyon and would not be able to leave.This is a concept for the end goal of the game, a sort of Utopian city full of airship docks, this would be where the player must reach before they are killed.
And the final image is of my idea of a pirate settlement hanging from the sides of the canyon, this would be where the pirates spawn from and allow the player to distinguish where airships may appear.
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