Wednesday, 27 April 2016

Finishing Touches

This is the final camp in the scene, the campfire, like the rock, was originally made for another project, as it fit with the subject it is now present in this scene also.
As previously stated with the rock, I used it to create formations by placing them against each other and around the ground. By placing them this way it doesn't look like the same rock and avoids a repeating formation.
Each sign is simply a sprite with a different material. It made it much easier for placement and avoid me having to create separate models for each sign.
After attempting to use Maya's nCloth to animate the tent, I simply used Unity's in-engine cloth. After setting some anchor points it reacts to the windzone in scene effectively.

No comments:

Post a Comment